Back

Speaker "Paweł Nikiel" Details Back

 

Topic

Populating virtual worlds - 3D assets creation at global scale

Abstract

Whether you're interested in virtual world related to entertainment, eCommerce, education, professional collaboration or combination of any of the above, there is a key component to all of them - 3D content. Vendors need to scale the assets production, business customers need to cut production costs and make sure their content is cross-platform and future proof, end consumers require high quality and consistency. Learn about tools, pipelines and workflows that will help you achieve those goals.
Who is this presentation for?
online retailers, eCommerce platforms, business consumers, 3D content creators
 

Profile

Paweł Nikiel is a Director of Technology at CGTrader. He brings over a decade of experience in the 3D tech industry. From 3D art, through developing VR & AR startups, to building automated, corporate-scale CGI pipelines. He's also a contributor to Khronos Group 3D Formats and 3D Commerce working groups. In his spare time, Paweł is an avid skier, mountain biker, hiker, and video games enthusiast.